Cottagesnagged
Created: Thu 15 Mar 2012 18:45:19 EDT / Modified: Sat 29 Sep 2012 22:26:14 EDT
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One day, the aging Reimu Hakurei (start here!) found a one-year-old infant, and adopted her as her granddaughter. Eight years later, she had grown up to become the trainee Hakurei Shrine Maiden, Satsuki "Sacchin" Hakurei.
Jump to summary. Unmarked spoilers follow!
Chapters
- Prologue: The Intro Cutscene
- Chapter 1: Shrine-Maidenly Duties
- End of Chapter 1
- Chapter 2: Magicians and Dolls
Condensed index of "Cottagesnagged" ![[RSS feed]](img/feed.png)
- CSA0766: -=->
- CSA0765: Carroll: Double check readiness.
- CSA0764: Carroll: Grudgingly accept packed lunch.
- CSA0763: Carroll: This sounds fishy. Clear it with mom first.
- CSA0762: -=->
- CSA0761: -=->
- CSA0760: -=->
- CSA0759: Carroll: Your father wants you for... something.
- CSA0758: Carroll: Remind Shanghai: Blazing Star.
- CSA0757: -=->
- CSA0756: -=->
- CSA0755: -=->
- CSA0754: [S] Carroll: Get called by Sacchin.
- CSA0753: Carroll: Pout.
- CSA0752: Carroll: Get back up and curse her profusely.
- CSA0751: Strife complete.
- CSA0750: [Aggress] -=->
- CSA0749: [Aggress] Carroll: TACKLE
- CSA0748: [Aggress] Carroll: MORE PIE!
- CSA0747: [Aggress] Carroll: GRAZEGRAZEGRAZEGRAZEGRAZEGRAZEGRAZEGRAZE
- CSA0746: [Aggress] -=->
- CSA0745: [Aggress] Carroll: Assault Shanghai with pie-shaped danmaku.
- CSA0744: [Aggress] Carroll: Use this opportunity to change the direction of rotation of your blue star spiral.
- CSA0743: [Aggress] Carroll: Fire surprise-laser from unused hand.
- CSA0742: [Aggress] Carroll: Aren't you half-Marisa? FIRE LASERS!
- CSA0741: [Aggress] -=->
- CSA0740: [Aggress] Carroll: Use Carroll-shaped danmaku!
- CSA0739: [Aggress] Carroll: Keep on sweeping that purple cone around. She cannot stay ahead forever.
- CSA0738: [Aggress] Carroll: Lass with wings there, 500 rounds rapid.
- CSA0737: [Aggress] -=->
- CSA0736: [Aggress] Carroll: Boot to supernatural heads.
- CSA0735: [Aggress] Carroll: Let her get the first attack off, but dodge it gracefully.
- CSA0734: -=->
- CSA0733: Carroll: Continue your prior danmaku with Shanghai.
- CSA0732: Carroll: Wonder why Shanghai is so entertained by paint.
- CSA0731: Carroll: Prepare to run like hell. Marisa's experiments almost never end without an explosion.
- CSA0730: Carroll: Pester daddy.
- CSA0729: -=->
- CSA0728: Carroll: Head out to the front yard.
- CSA0727: -=->
- CSA0726: Carroll: Wing a danmaku at your sister's head for being a smart-aleck, then run outside before she can retaliate.
- CSA0725: Carroll: Ask where your Dad went. There is alarming lack of explosions at the moment...
- CSA0724: Carroll: This means using a second magic spell to make the paint yourself!
- CSA0723: Carroll: Ask her what that spell was that was being done when you entered.
- CSA0722: Carroll: Pester mom.
- CSA0721: Carroll: Seek down parent, request use of Grimoire required to correct room coloration.
- CSA0720: -=->
- CSA0719: Carroll: Open drawer.
- CSA0718: Carroll: What happens when you make a magical polygon which isn't regular?
- CSA0717: Carroll: Peek out the window.
- CSA0716: Carroll: Regard drawings of magic circles on wall.
- CSA0715: Carroll: Magic room into blue and white stripes for camouflage.
- CSA0714: -=->
- CSA0713: [S] Enter player two.
- CSA0712: -=->
- CSA0711: -=->
- CSA0710: -=->
- CSA0709: Be Shanghai.
- CSA0708: Continue.
- CSA0707: Hit Exit so we can see the title screen.
- CSA0706: End of Chapter 1.
- CSA0705: -=->
- CSA0704: -=->
- CSA0703: -=->
- CSA0702: [S] Sacchin: Enter.
- CSA0701: Sacchin: You might as well check your health - you wouldn't want to enter the cottage if you're injured.
- CSA0700: Sacchin: Obtain Cirno's frequency number.
- CSA0699: Satsuki Hakurei: EXULT in victory. You are blooded now.
- CSA0698: Strife Complete.
- CSA0697: [Aggress] -=->
- CSA0696: [Aggress] Sacchin: Fire everything straight at her!
- CSA0695: [S][Aggress] -=->
- CSA0694: [Aggress] Sacchin: Use the Ying-Yang orb again, but this time spin around wildly with the Gohei so it doesn't hit you.
- CSA0693: [Aggress] Sacchin: List Spell Cards.
- CSA0692: [Aggress] -=->
- CSA0691: [Aggress] Sacchin: Bap Cirno with your gohei!
- CSA0690: [Aggress] -=->
- CSA0689: [Aggress] -=->
- CSA0688: [Aggress] Sacchin: Back up, graze, and focus shot.
- CSA0687: [Aggress] Sacchin: Nine years old vs. first ever spellcard? PANIC BOMB!
- CSA0686: [Aggress] Sacchin: Go through the upper gap, and aim right for her as a counter!
- CSA0685: [Aggress] -=->
- CSA0684: [Aggress] Sacchin: Bounce Yin-Yang Orb around.
- CSA0683: [Aggress] Sacchin: Backdash, 5B 5C
- CSA0682: [Aggress] Cirno: Go all out.
- CSA0681: -=->
- CSA0680: -=->
- CSA0679: -=->
- CSA0678: Sacchin: Ask about her scarf.
- CSA0677: Sacchin: Ask Cirno if she is your guide.
- CSA0676: Sacchin: Wave at her.
- CSA0675: -=->
- CSA0674: -=->
- CSA0673: Sacchin: Walk outside, feeling like you're fully prepared for whatever's going to happen to you now.
- CSA0672: -=->
- CSA0671: Sacchin: Commence culinary creations!
- CSA0670: Sacchin: Call someone other than Carroll to pass the time.
- CSA0669: Sacchin: Grab all the necessary items that you'll need.
- CSA0668: Sacchin: Recruit Carrol into the party.
- CSA0667: Sacchin: Turn all your fricking-fricky-fricks into DETERMINATION.
- CSA0666: Sacchin: Calm down; flipping out won't get you anywhere.
- CSA0665: Sacchin: When Reimu's not looking, completely freak out.
- CSA0664: -=->
- CSA0663: Sacchin: Accept the mission ... after lunch.
- CSA0662: -=->
- CSA0661: Sacchin: Inquire about the use of the yin-yang orb.
- CSA0660: Sacchin: Ask if Reimu had to pass a similar test.
- CSA0659: -=->
- CSA0658: -=->
- CSA0657: -=->
- CSA0656: -=->
- CSA0655: -=->
- CSA0654: Sacchin: Any more fooling around and we might be mistaken for Yukari, make tea.
- CSA0653: Sacchin: Dispose of wrapping paper in a proper manner, other than throwing it on the ground.
- CSA0652: Sacchin: Call Rin Satsuki just to say hi and stuff.
- CSA0651: Sacchin: Dial yourself.
- CSA0650: Sacchin: Call Reimu!
- CSA0649: Sacchin: Call Carroll and inform of her how awesomely awesome this day's turned out to be!
- CSA0648: -=->
- CSA0647: Sacchin: Call and thank Yukari.
- CSA0646: -=->
- CSA0645: -=->
- CSA0644: Sacchin: Investigate room on way to making tea.
- CSA0643: Sacchin: Find rice to make some onigiri.
- CSA0642: -=->
- CSA0641: Sacchin: Ask how Rin and Yuyuko were.
- CSA0640: -=->
- CSA0639: -=->
- CSA0638: Strife Complete.
- CSA0637: [Aggress] Sacchin: Attempt at a different, more focused approach.
- CSA0636: [Aggress] -=->
- CSA0635: [Aggress] Sacchin: Don't be a jerk, let the fairy abscond if it so wishes.
- CSA0634: [Aggress] -=->
- CSA0633: [Aggress] Sacchin: Attend askance at addle-brained adversaries, arm anatomy, and alliterate all antagonists!
- CSA0632: [Aggress] Sacchin: Fly over their onslaught and hit them with a back attack!
- CSA0631: [Aggress] Sacchin: Bap supernatural heads!
- CSA0630: -=->
- CSA0629: -=->
- CSA0628: Sacchin: Step outside and examine your surroundings.
- CSA0627: -=->
- CSA0626: Sacchin: Inspect Yin-Yang orb.
- CSA0625 : -=->
- CSA0624: Sacchin: Quickly retrieve arms from [one of eight million jokes]
- CSA0623: -=->
- CSA0622: [S] Cottagesnagged
- CSA0621: <-=-
- CSA0620: <=-
- CSA0619: <=-
- CSA0618: <=-
- CSA0617: <=-
Summary
Act 1
One day, a little while before lunchtime, Reimu went on a visit with her friend Yukari Yakumo, and returned along with a gift in the form of a "CODEC device" which enabled remote communication, and bearing news: as a result of a time-loop caused by a time-travelling youkai called Meimu, Reimu had been certain she would survive until the present day, but she'd now reached the other end of the loop, and her survival was officially uncertain. Between that and Sacchin's recent progress, it was time to step up her training, starting with a major test.
Reimu told Sacchin that the test would take place in a cottage in the Forest of Magic, filled with obstacles to overcome and Guardians to face. The goal was to locate the so-called Precious Object, to prevent the Ungodly Object from falling into the wrong hands, and to find out the true nature of these objectives. Satsuki accepted, with a certain amount of apprehension.
After lunch, Reimu transported Sacchin to the edge of the Forest of Magic, and retreated to the vantage point from which she would remotely view the procedings. Almost immediately, Sacchin met Cirno, an ice-youkai who had once been a fairy but was now something altogether different. She led Sacchin to the cottage, where she revealed that she was, in fact, the first guardian which Sacchin was meant to face. They duelled, and Sacchin won, then entered the cottage. This was all being watched on a fenestrated wall by Reimu, the witch Marisa Kirisame, and presumably others.
Next: Shenanigans in a Magical Forest
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