Everywhere Quest #0015: This Hopefully Won't Last Much Longer
Created: / Modified:
> with your high Brains, and sucky knowledge in Science, try to make the Mekazowd (oh come on) lose more magic by hitting more weak spots with a tier 2 Brawns.
You can only use one Capability at a time! ... And, uh ... y'know what, how about we just call it a Gear. Or B-Gator, since that's its name.
> Now that we know its joints are weak, use Scrappy Fightin' to try to break its knee.
Hm, okay, for that kind of success, you're going to have to beat B-Gator's roll by at least 3. Let's see what Random.org says! You roll for Scrappy Fightin': + 13 = 21. B-Gator rolls for Brawn: + 12 = 20. B-Gator's Brawn takes 1 point of damage.
You duck under B-Gator get in a series of nifty little kicks which, while they raise more sparks and stars, fail to do enough damage to cause a real breakage. You also manage to avoid the Gear's counter-stomps.
> Scrappy fight it in some other joints.
You roll for Scrappy Fightin': + 13 = 17. B-Gator rolls for Brawn: + 11 = 18. Jenny takes 1 point of damage to Scrappy Fightin'.
You try to time it right so that as B-Gator slams its b-ball fist at the ground, you can run up its arm to kick its elbow. However, you are just a split second too late. You auto-parry, doing an acrobatic fucking pirouette out of the way at the last possible second.